Saturday, November 29, 2014

Tips to make level in Mario Worker 2.0

Welcome to this blog :)
I would like to give you some tips to make Mario Worker 2 level:
1. How to save the Mario Worker 2 files.
Don't save in Mario Worker 2 folder, but save in another folder.
2. How to change the level space or size.
Just press the F7, then choose the x for horizontal and y for vertical.
3. How to change the water height.
Hold the - or + . If can't, hold fn (blue) beside windows icon and hold the (blue) or + (blue).
4. How to change the gravity.
You can't change the gravity...
5. How to use the blocks.
First, choose the block you want, then click on mark's and click solid, use solid to solid the blocks.
6. How to change the speed of moving bridge or spotlight enemy.
Click it in a place you want, and the other place to choose the range. Click near it to slow down the speed, or click far from it to make it faster.
7. How to fit the underground and castle sceneries.
To fit it, you must change the level space or size, the x is free, but the y is 15.
8. How to put Bowser in a level.
Put Bowser in 10 or more spaces from the right of the level, and put it more than 20 spaces from Mario.
9. How to make scrolling level.
Put the first Bowser in the end of level, then put the second Bowser in 20 or more from Mario, the level will be scrolling. If not, reedit the level a bit, then play again.
And there is any bad thing when create or play a level. As follow :
1. Don't make a level in 15 minute without save, because a warning will appear and the game will forced to exit, it will happen too when play a level/scenario.
2. If you hold jump button when mario jump from water, mario will floated/flying endlessly except you release the button.
3. You can't make the up pipe passage.
4. Rarely, when mario jump to the "mark's bridge/cloud", mario will fall trought it. So to make it safer, you can put one more bridge/cloud bellow it.
5. When you put "flower spotlight" in a level, then when you play the level in a scenario, the position of the spotlight will change, in one left and one up from the right position.
6. Rarely, when mario stomp on a paratroopa, mario will take damage from it, the same also happen when mario stomp into "two-combined: goombas, koopas, hammer bros, and floating cheep-cheeps".
7. When mario hit the star block and mario die when the star will out of block, then a warning will appear and the game will forced to exit
Good luck and have fun :)